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DamnWei

152 Game Reviews

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weird. hard to get pacifist at latter stages since some humans still die when i hit them with the cattle prod? or maybe a bug?

pretty good. not as good as some other running over zombies games here. the "Friend's Score" button is broken now and gets the game stuck.

THE SHARK GUN IS AMAZEBALLZ.

nice simple roguelike of sorts. but mages feel underpowered. ranger and the shadow guy are cool.

best team does seem to be 2 necros and a ranger. though a beastmaster could replace one of the necros too.

pretty good zombie game. a mix of a detective game and a roguelike platform shooter. only flaw ,i think, is that weapons wear out too fast.

rather simple but impressive endless dungeon crawl of a Diablo-lite. even if you use a class that don't start with any magic/skills, you can get them randomly from equipment.

best config seems to be Golem Cursed for overall good tanking ability. starting as "mage" is doable too, but in deeper levels you would find yourself getting surrounded/charged at alot and needing to tank damage. wished it got updated to allow the Mochigames classes to be used here too.

nice to see a clicker/idle game that seems to be based on the DOS game, Dungeon Keeper. but too tedious for me.

i guess the boring way to "speed it up", is get at least 10 Goblins and some Libraries, and then just leave the game running while you do something else. after an hour or so, you should come back with a decent amount of gold and new buildings to spend them on.
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Trivia: unlike what Newgrundling (March 2, 2017) said, the Doomer units seem to be strong enough to kill enemy heroes and mages, as long as you bring down the Defence to 0 first. so they're not "garbage". the way to attract Doomers is hidden though, but probably related to chickens. Assassins however seem to be overpriced; they can't attack sorcerers at all. Enemy Ranged can't seem to hit Dijinns and Warlords. Likewise Enemy Melee can't hit Dragons and Demonlords. so you abuse that for realms that have only Melee or Ranged, with no/little Heroes and Sorcs.

other note, your basic Ogres and Skeletons are crap at breaking down Defence/walls. each 1 only does 1 pt of damage and then they die. Ogre's building is cheap up to upgrade but not for Skeletons. so Skellies are extra crap for breaking walls. Skellies seem to be only good for attacking Ranged?but they can't do that when Defence is blocking their way.

yes, you should use Catapults for breaking Defence, but the Workers build them kinda slow.and there's a 500 limit, which isn't enough for breaking endgame realms.
and like Archers, Catapults retreat if all your other units die or finish their assassination thing with Assassins. Archers totally ignore Defence, but they can't shoot Heroes or Sorcs.
for Dragons, they're suppose to shoot pass Defence, but with Sorcs/Heroes around, they aim for Defence first! very annoying.

thnks. very annoying

its a dino game

lots of medals... i'll have to get back to this later...

bi-winrar. make it a trialware!

i was once isekaied as a human bean until i took an arrow to the sprouts.
my username? is it the Gmail one?

Wuhan flu survivor

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